Added water tex, now blue water actually makes you (and your glow) look blue-tinted, coloured light will affect colour of your glow altogether.

Former-commit-id: 95de1367817249d84dbc8add5e19e63846bc94e6
Former-commit-id: ab4bb16681c53105e43763547833e49f86bf4718
This commit is contained in:
Song Minjae
2016-02-07 00:19:10 +09:00
parent cc0500fdce
commit b25a6f5e98
17 changed files with 108 additions and 23 deletions

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@@ -49,6 +49,17 @@
##*=- What feeling do you want to convey to the player?
== Always think WHY would you want to add _something_ on the game
- e.g. Why you are adding RPG leveling system?
See also:
HEARTS, CLUBS, DIAMONDS, SPADES: PLAYERS WHO SUIT MUDS
====================================
@@ -58,6 +69,21 @@
- Hard to actually die, but once you die, you're done.
+ Config: imtooyoungtodie for easy mode
- Genre: Adventure, Open world (towns in RPG, building, town managing (conquer existing one or
you build one and persuade existing people to move in) -> See Dwarf Fortress and Animal Crossing)
* Adventure: adventure this vast—5,5 km wide—world, discover new (and good/horrible) things
* Open world:
- Building: building your own houses, structures, etc.
- Town managing:
1. Build your own little hamlet and manage it
or-
2. Conquer existing one and become a ruler
The town is a special hamlet that can be tailored for your taste
- Survival:
mobs will trying to attack your assets (yourself, your hamlet, your people)
* Side view

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@@ -13,7 +13,7 @@ Gold: Hue 43, low Saturation
Aurichalcum: Hue 43, mid-high Saturation
Copper: Hue 33,
Copper rust: Hue 160
Iron rust: Hue 15
Iron rust: Hue 21
* Size variation