crafting ui working (visuals only)

This commit is contained in:
minjaesong
2022-06-28 22:51:09 +09:00
parent 8ee2a2f56d
commit b34502ebd3
16 changed files with 271 additions and 94 deletions

View File

@@ -2,7 +2,6 @@ package net.torvald.terrarum.gameitems
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.random.HQRNG
import net.torvald.terrarum.*
import net.torvald.terrarum.ReferencingRanges.PREFIX_DYNAMICITEM
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
@@ -181,6 +180,8 @@ abstract class GameItem(val originalID: ItemID) : Comparable<GameItem>, Cloneabl
@Transient var using = false // Always false when loaded from savegame
var tags = HashSet<String>()
/**
* Mainly intended to be used by third-party modules
*/