crafting ui working (visuals only)

This commit is contained in:
minjaesong
2022-06-28 22:51:09 +09:00
parent 8ee2a2f56d
commit b34502ebd3
16 changed files with 271 additions and 94 deletions

View File

@@ -9,7 +9,6 @@ import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.gameitems.GameItem
import net.torvald.terrarum.gameitems.ItemID
import net.torvald.terrarum.gameitems.mouseInInteractableRange
import net.torvald.terrarum.gameitems.mouseInInteractableRangeTools
import net.torvald.terrarum.itemproperties.Calculate
import net.torvald.terrarum.modulebasegame.gameactors.DroppedItem
@@ -113,7 +112,7 @@ object PickaxeCore {
class PickaxeCopper(originalID: ItemID) : GameItem(originalID) {
internal constructor() : this("-uninitialised-")
override val originalName = "PACKAGED_PICK"
override val originalName = "COPPER_PICK"
override var baseToolSize: Double? = BASE_MASS_AND_SIZE
override var stackable = true
override var inventoryCategory = Category.TOOL
@@ -129,6 +128,7 @@ class PickaxeCopper(originalID: ItemID) : GameItem(originalID) {
super.maxDurability = (TOOL_DURABILITY_BASE * material.enduranceMod).roundToInt()
super.durability = maxDurability.toFloat()
super.name = "Copper Pickaxe"
super.tags.add("PICK")
}
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
@@ -141,7 +141,7 @@ class PickaxeCopper(originalID: ItemID) : GameItem(originalID) {
class PickaxeIron(originalID: ItemID) : GameItem(originalID) {
internal constructor() : this("-uninitialised-")
override val originalName = "PACKAGED_PICK"
override val originalName = "IRON_PICK"
override var baseToolSize: Double? = BASE_MASS_AND_SIZE
override var stackable = true
override var inventoryCategory = Category.TOOL
@@ -157,6 +157,7 @@ class PickaxeIron(originalID: ItemID) : GameItem(originalID) {
super.maxDurability = (TOOL_DURABILITY_BASE * material.enduranceMod).roundToInt()
super.durability = maxDurability.toFloat()
super.name = "Iron Pickaxe"
super.tags.add("PICK")
}
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.startPrimaryUse(actor , delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
@@ -169,7 +170,7 @@ class PickaxeIron(originalID: ItemID) : GameItem(originalID) {
class PickaxeSteel(originalID: ItemID) : GameItem(originalID) {
internal constructor() : this("-uninitialised-")
override val originalName = "PACKAGED_PICK"
override val originalName = "STEEL_PICK"
override var baseToolSize: Double? = BASE_MASS_AND_SIZE
override var stackable = true
override var inventoryCategory = Category.TOOL
@@ -185,6 +186,7 @@ class PickaxeSteel(originalID: ItemID) : GameItem(originalID) {
super.maxDurability = (TOOL_DURABILITY_BASE * material.enduranceMod).roundToInt()
super.durability = maxDurability.toFloat()
super.name = "Steel Pickaxe"
super.tags.add("PICK")
}
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)