mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 02:54:04 +09:00
crafting ui working (visuals only)
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@@ -9,7 +9,6 @@ import net.torvald.terrarum.gameactors.AVKey
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import net.torvald.terrarum.gameactors.ActorWithBody
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import net.torvald.terrarum.gameitems.GameItem
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import net.torvald.terrarum.gameitems.ItemID
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import net.torvald.terrarum.gameitems.mouseInInteractableRange
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import net.torvald.terrarum.gameitems.mouseInInteractableRangeTools
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import net.torvald.terrarum.itemproperties.Calculate
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import net.torvald.terrarum.modulebasegame.gameactors.DroppedItem
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@@ -113,7 +112,7 @@ object PickaxeCore {
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class PickaxeCopper(originalID: ItemID) : GameItem(originalID) {
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internal constructor() : this("-uninitialised-")
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override val originalName = "PACKAGED_PICK"
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override val originalName = "COPPER_PICK"
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override var baseToolSize: Double? = BASE_MASS_AND_SIZE
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override var stackable = true
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override var inventoryCategory = Category.TOOL
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@@ -129,6 +128,7 @@ class PickaxeCopper(originalID: ItemID) : GameItem(originalID) {
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super.maxDurability = (TOOL_DURABILITY_BASE * material.enduranceMod).roundToInt()
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super.durability = maxDurability.toFloat()
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super.name = "Copper Pickaxe"
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super.tags.add("PICK")
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}
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override fun startPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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@@ -141,7 +141,7 @@ class PickaxeCopper(originalID: ItemID) : GameItem(originalID) {
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class PickaxeIron(originalID: ItemID) : GameItem(originalID) {
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internal constructor() : this("-uninitialised-")
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override val originalName = "PACKAGED_PICK"
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override val originalName = "IRON_PICK"
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override var baseToolSize: Double? = BASE_MASS_AND_SIZE
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override var stackable = true
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override var inventoryCategory = Category.TOOL
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@@ -157,6 +157,7 @@ class PickaxeIron(originalID: ItemID) : GameItem(originalID) {
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super.maxDurability = (TOOL_DURABILITY_BASE * material.enduranceMod).roundToInt()
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super.durability = maxDurability.toFloat()
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super.name = "Iron Pickaxe"
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super.tags.add("PICK")
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}
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override fun startPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.startPrimaryUse(actor , delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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@@ -169,7 +170,7 @@ class PickaxeIron(originalID: ItemID) : GameItem(originalID) {
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class PickaxeSteel(originalID: ItemID) : GameItem(originalID) {
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internal constructor() : this("-uninitialised-")
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override val originalName = "PACKAGED_PICK"
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override val originalName = "STEEL_PICK"
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override var baseToolSize: Double? = BASE_MASS_AND_SIZE
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override var stackable = true
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override var inventoryCategory = Category.TOOL
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@@ -185,6 +186,7 @@ class PickaxeSteel(originalID: ItemID) : GameItem(originalID) {
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super.maxDurability = (TOOL_DURABILITY_BASE * material.enduranceMod).roundToInt()
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super.durability = maxDurability.toFloat()
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super.name = "Steel Pickaxe"
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super.tags.add("PICK")
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}
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override fun startPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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