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more on savegame migrator and virtualdisk bugfix
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@@ -159,7 +159,7 @@ open class IngameInstance(val batch: FlippingSpriteBatch, val isMultiplayer: Boo
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val wallChangeQueue = ArrayList<BlockChangeQueueItem?>()
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val wireChangeQueue = ArrayList<BlockChangeQueueItem?>() // if 'old' is set and 'new' is blank, it's a wire cutter
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val modifiedChunks = Array(16) { TreeSet<Int>() }
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val modifiedChunks = Array(16) { TreeSet<Long>() }
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var loadedTime_t = App.getTIME_T()
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protected set
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