it turns out the test-entering is broken; will fix later idk; Threadparallel.startAllWaitForDie seems to work as intended

This commit is contained in:
minjaesong
2019-06-21 16:05:02 +09:00
parent 306f45e7ee
commit b45caebda0
14 changed files with 310 additions and 119 deletions

View File

@@ -86,7 +86,7 @@ class EntryPoint : ModuleEntryPoint() {
println("Welcome back!")
println("[Basegame.EntryPoint] Welcome back!")
}
override fun dispose() {

View File

@@ -52,6 +52,7 @@ object WorldSimulator {
private val ingame = Terrarum.ingame!!
private val world = ingame.world
// TODO use R-Tree instead? https://stackoverflow.com/questions/10269179/find-rectangles-that-contain-point-efficient-algorithm#10269695
private var actorsKDTree: KDTree? = null
fun resetForThisFrame() {