autosave notifier is working but autosave itself is not cued yet

This commit is contained in:
minjaesong
2021-10-02 10:07:07 +09:00
parent 2422dfdeed
commit b6cda92a97
3 changed files with 41 additions and 22 deletions

View File

@@ -8,8 +8,10 @@ import net.torvald.getKeycapPC
import net.torvald.terrarum.App
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.TerrarumScreenSize
import net.torvald.terrarum.modulebasegame.ui.UIQuickslotBar.Companion.COMMON_OPEN_CLOSE
import net.torvald.terrarum.ui.Movement
import net.torvald.terrarum.ui.UICanvas
import kotlin.math.roundToInt
/**
* Screen zooms in when the UI is opened; zooms out when being closed.
@@ -25,7 +27,7 @@ class UIScreenZoom : UICanvas(
override var width = App.fontGame.getWidth(zoomText)
override var height = App.fontGame.lineHeight.toInt()
override var openCloseTime = 0.15f
override var openCloseTime = COMMON_OPEN_CLOSE
override val mouseUp = false
@@ -38,11 +40,10 @@ class UIScreenZoom : UICanvas(
override fun renderUI(batch: SpriteBatch, camera: Camera) {
batch.color = Color.WHITE
App.fontGame.draw(
batch, zoomText,
(App.scr.width * TerrarumScreenSize.TV_SAFE_GRAPHICS + 1).toInt().toFloat(),
(App.scr.height - height - App.scr.tvSafeGraphicsHeight).toFloat()
)
val offX = (App.scr.tvSafeGraphicsWidth * 1.25f).roundToInt().toFloat()
val offY = App.scr.height - height - App.scr.tvSafeGraphicsHeight - 4f
App.fontGame.draw(batch, zoomText, offX, offY)
}
override fun dispose() {