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no more reading entire savefiles onto the memory upon the booting
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@@ -128,7 +128,7 @@ open class GameWorld() : Disposable {
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// preliminary spawn points
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this.spawnX = width / 2
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this.spawnY = 200
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this.spawnY = 150
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layerTerrain = BlockLayer(width, height)
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layerWall = BlockLayer(width, height)
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