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lightmap blurring simplified
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@@ -45,7 +45,7 @@ Veuillez reconfigurer votre ordre de chargement sur :
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private val maxtw = wot.maxOf { App.fontGameFBO.getWidth(it) }
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private val fbo = FrameBuffer(Pixmap.Format.RGBA8888, App.scr.width, App.scr.height, true)
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private val fbo = FrameBuffer(Pixmap.Format.RGBA8888, App.scr.width, App.scr.height, false)
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private var init = false
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