lightmap blurring simplified

This commit is contained in:
minjaesong
2021-12-12 20:39:12 +09:00
parent 5fb3e0b6b4
commit b7f7558192
9 changed files with 56 additions and 72 deletions

View File

@@ -51,7 +51,7 @@ object SanicLoadScreen : LoadScreenBase() {
App.fontGame.getWidth(Lang["ERROR_GENERIC_TEXT"])
),
App.fontGame.lineHeight.toInt(),
true
false
)
arrowObjTex = Texture(Gdx.files.internal("assets/graphics/test_loading_arrow_atlas.tga"))