lightmap blurring simplified

This commit is contained in:
minjaesong
2021-12-12 20:39:12 +09:00
parent 5fb3e0b6b4
commit b7f7558192
9 changed files with 56 additions and 72 deletions

View File

@@ -29,7 +29,6 @@ import net.torvald.terrarum.ui.Movement
import net.torvald.terrarum.ui.Toolkit
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UIItem
import net.torvald.terrarum.utils.RandomWordsName
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
import java.time.Instant
import java.time.format.DateTimeFormatter
@@ -137,7 +136,7 @@ class UILoadDemoSavefiles(val remoCon: UIRemoCon) : UICanvas() {
private var scrollAnimCounter = 0f
private val scrollAnimLen = 0.1f
private var sliderFBO = FrameBuffer(Pixmap.Format.RGBA8888, uiWidth + 10, height, true)
private var sliderFBO = FrameBuffer(Pixmap.Format.RGBA8888, uiWidth + 10, height, false)
private var showSpinner = false
@@ -450,7 +449,7 @@ class UILoadDemoSavefiles(val remoCon: UIRemoCon) : UICanvas() {
uiScroll = 0f
sliderFBO.dispose()
sliderFBO = FrameBuffer(Pixmap.Format.RGBA8888, uiWidth + 10, height, true)
sliderFBO = FrameBuffer(Pixmap.Format.RGBA8888, uiWidth + 10, height, false)
}
private fun setCameraPosition(batch: SpriteBatch, camera: Camera, newX: Float, newY: Float) {