loading player from json file

This commit is contained in:
minjaesong
2021-08-28 16:31:06 +09:00
parent 29cccea19b
commit b84a0a770b
31 changed files with 308 additions and 145 deletions

View File

@@ -4,12 +4,12 @@ import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.Terrarum
import net.torvald.EMDASH
import net.torvald.terrarum.*
import net.torvald.terrarum.console.Authenticator
import net.torvald.terrarum.console.CommandInterpreter
import net.torvald.terrarum.fillRect
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarumsansbitmap.gdx.GameFontBase
import net.torvald.util.CircularArray
@@ -183,7 +183,8 @@ class ConsoleWindow : UICanvas() {
commandInputPool = StringBuilder()
if (Authenticator.b()) {
sendMessage("${AppLoader.GAME_NAME} ${AppLoader.getVERSION_STRING()}")
sendMessage("$ccE${TerrarumAppConfiguration.GAME_NAME} ${AppLoader.getVERSION_STRING()} $EMDASH ${TerrarumAppConfiguration.COPYRIGHT_DATE_NAME}")
sendMessage("$ccE${TerrarumAppConfiguration.COPYRIGHT_LICENSE}")
sendMessage(Lang["DEV_MESSAGE_CONSOLE_CODEX"])
}
}