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fix: multimeter's block cursor would break fixture ghost
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@@ -93,7 +93,6 @@ open class FixtureItemBase(originalID: ItemID, val fixtureClassName: String) : G
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(INGAME as TerrarumIngame).blockMarkingActor.let {
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it.unsetGhost()
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it.setGhostColourNone()
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}
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}
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