config: user-configurable control entries now have config- prefix

This commit is contained in:
minjaesong
2020-11-21 11:24:15 +09:00
parent 44c11cef76
commit b8a7dee7ac
21 changed files with 145 additions and 126 deletions

View File

@@ -367,13 +367,13 @@ class BuildingMaker(batch: SpriteBatch) : IngameInstance(batch) {
// make pen work HERE
// when LEFT mouse is down
if (!tappedOnUI && Gdx.input.isButtonPressed(AppLoader.getConfigInt("mouseprimary")) && !mouseOnUI) {
if (!tappedOnUI && Gdx.input.isButtonPressed(AppLoader.getConfigInt("config_mouseprimary")) && !mouseOnUI) {
makePenWork(Terrarum.mouseTileX, Terrarum.mouseTileY)
// TODO drag support using bresenham's algo
// for some reason it just doesn't work...
}
else if (!uiPenMenu.isVisible && Gdx.input.isButtonPressed(AppLoader.getConfigInt("mousesecondary"))) {
else if (!uiPenMenu.isVisible && Gdx.input.isButtonPressed(AppLoader.getConfigInt("config_mousesecondary"))) {
// open pen menu
// position the menu to where the cursor is
uiPenMenu.posX = Terrarum.mouseScreenX - uiPenMenu.width / 2