bringing back old animating titlescreen

This commit is contained in:
minjaesong
2021-09-08 16:22:25 +09:00
parent 7c38e9a7fd
commit b8e181915e
16 changed files with 157 additions and 108 deletions

View File

@@ -38,12 +38,12 @@ class UIProxyNewRandomGame : UICanvas() {
val ingame = TerrarumIngame(AppLoader.batch)
val worldParam = TerrarumIngame.NewWorldParameters(2400, 1280, 0x51621DL)
//val worldParam = TerrarumIngame.NewWorldParameters(2400, 1280, HQRNG().nextLong())
// val worldParam = TerrarumIngame.NewWorldParameters(2400, 1280, 0x51621DL)
val worldParam = TerrarumIngame.NewWorldParameters(2400, 1280, HQRNG().nextLong())
//val worldParam = TerrarumIngame.NewWorldParameters(6000, 1800, 0x51621DL) // small
// val worldParam = TerrarumIngame.NewWorldParameters(9000, 2250, 0x51621DL) // normal
//val worldParam = TerrarumIngame.NewWorldParameters(13500, 3000, 0x51621DL) // large
//val worldParam = TerrarumIngame.NewWorldParDoubleameters(13500, 3000, 0x51621DL) // large
//val worldParam = TerrarumIngame.NewWorldParameters(22500, 4500, 0x51621DL) // huge
ingame.gameLoadInfoPayload = worldParam
ingame.gameLoadMode = TerrarumIngame.GameLoadMode.CREATE_NEW