asynch update and render (aka frameskip)

This commit is contained in:
minjaesong
2017-07-08 20:38:05 +09:00
parent 4120fa102d
commit b91ba9fc08
101 changed files with 575 additions and 597 deletions

View File

@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.TerrarumGDX
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.ui.ConsoleWindow
import org.apache.commons.codec.digest.DigestUtils
@@ -39,7 +39,7 @@ internal object Authenticator : ConsoleCommand {
Echo(msg)
println("[Authenticator] " + msg)
a = !a
(TerrarumGDX.ingame!!.consoleHandler.UI as ConsoleWindow).reset()
(Terrarum.ingame!!.consoleHandler.UI as ConsoleWindow).reset()
}
else {
printUsage() // thou shalt not pass!