asynch update and render (aka frameskip)

This commit is contained in:
minjaesong
2017-07-08 20:38:05 +09:00
parent 4120fa102d
commit b91ba9fc08
101 changed files with 575 additions and 597 deletions

View File

@@ -1,7 +1,7 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.TerrarumGDX
import net.torvald.terrarum.Terrarum
import java.io.IOException
@@ -11,14 +11,14 @@ import java.io.IOException
internal object SetLocale : ConsoleCommand {
override fun execute(args: Array<String>) {
if (args.size == 2) {
val prevLocale = TerrarumGDX.gameLocale
TerrarumGDX.gameLocale = args[1]
val prevLocale = Terrarum.gameLocale
Terrarum.gameLocale = args[1]
try {
Echo("Set locale to '" + TerrarumGDX.gameLocale + "'.")
Echo("Set locale to '" + Terrarum.gameLocale + "'.")
}
catch (e: IOException) {
Echo("could not read lang file.")
TerrarumGDX.gameLocale = prevLocale
Terrarum.gameLocale = prevLocale
}
}