asynch update and render (aka frameskip)

This commit is contained in:
minjaesong
2017-07-08 20:38:05 +09:00
parent 4120fa102d
commit b91ba9fc08
101 changed files with 575 additions and 597 deletions

View File

@@ -1,6 +1,6 @@
package net.torvald.terrarum.serialise
import net.torvald.terrarum.TerrarumGDX
import net.torvald.terrarum.Terrarum
import java.io.IOException
import java.nio.file.Files
import java.nio.file.Paths
@@ -20,12 +20,12 @@ internal object WriteCSV {
//val itemCSV = CSVFetcher.readCSVasString(ItemCodex.CSV_PATH)
//val matCSV = CSVFetcher.readCSVasString(MaterialCodex.CSV_PATH)
val pathTile = Paths.get("${TerrarumGDX.defaultSaveDir}" +
"/$saveDirectoryName/${META_FILENAME_TILE}")
val pathItem = Paths.get("${TerrarumGDX.defaultSaveDir}" +
"/$saveDirectoryName/${META_FILENAME_ITEM}")
val pathMat = Paths.get("${TerrarumGDX.defaultSaveDir}" +
"/$saveDirectoryName/${META_FILENAME_MAT}")
val pathTile = Paths.get("${Terrarum.defaultSaveDir}" +
"/$saveDirectoryName/${META_FILENAME_TILE}")
val pathItem = Paths.get("${Terrarum.defaultSaveDir}" +
"/$saveDirectoryName/${META_FILENAME_ITEM}")
val pathMat = Paths.get("${Terrarum.defaultSaveDir}" +
"/$saveDirectoryName/${META_FILENAME_MAT}")
val tempPathTile = Files.createTempFile(pathTile.toString(), "_temp")
val tempPathItem = Files.createTempFile(pathItem.toString(), "_temp")
val tempPathMat = Files.createTempFile(pathMat.toString(), "_temp")

View File

@@ -1,7 +1,7 @@
package net.torvald.terrarum.serialise
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.TerrarumGDX
import net.torvald.terrarum.Terrarum
import java.io.IOException
import java.nio.charset.Charset
import java.nio.file.Files
@@ -22,10 +22,10 @@ internal object WriteGameMapData {
internal fun write(saveDirectoryName: String): Boolean {
val path = Paths.get("${TerrarumGDX.defaultSaveDir}" +
"/$saveDirectoryName/${WriteMeta.META_FILENAME}")
val path = Paths.get("${Terrarum.defaultSaveDir}" +
"/$saveDirectoryName/${WriteMeta.META_FILENAME}")
val tempPath = Files.createTempFile(path.toString(), "_temp")
val map = TerrarumGDX.ingame!!.world
val map = Terrarum.ingame!!.world
// TODO gzip