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tfw a jank idea seemingly fixes the long-winded platform bug
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@@ -191,8 +191,8 @@ class BasicDebugInfoWindow : UICanvas() {
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if (player != null) {
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printLineColumn(batch, 2, 6, "Mass $ccG${player.mass}")
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printLineColumn(batch, 2, 7, "noClip $ccG${player.isNoClip}")
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printLineColumn(batch, 2, 8, "${0x1F.toChar()}DownVirt $ccG${player.downDownVirtually}")
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}
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/*drawHistogram(batch, LightmapRenderer.histogram,
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