diff --git a/assets/mods/basegame/books/btex.xml b/assets/mods/basegame/books/btex.xml index 0fa11a0b7..d67ad18e9 100644 --- a/assets/mods/basegame/books/btex.xml +++ b/assets/mods/basegame/books/btex.xml @@ -54,8 +54,8 @@
Full Control of the Shape

With you can fully control how your publishing would look like, - from a pile of papers that look like they have been typed out using typewriter, a pile of papers but a - fully-featured printouts that have illustrations in it, to a true hardcover book.

+ from a pile of papers that look like they have been typed out using typewriter, a pile of printouts + that have pictures in it, to a true hardcover book.

This style is controlled using the cover attribute on the root tag, with following values: typewriter, printout and hardcover.

diff --git a/src/net/torvald/btex/BTeXDocument.kt b/src/net/torvald/btex/BTeXDocument.kt index 78a994471..b1d4d8552 100644 --- a/src/net/torvald/btex/BTeXDocument.kt +++ b/src/net/torvald/btex/BTeXDocument.kt @@ -18,7 +18,7 @@ class BTeXDocument { var textWidth = 480 var lineHeightInPx = 24 - var pageLines = 20 + var pageLines = 25 var textHeight = pageLines * lineHeightInPx val pageMarginH = 15 diff --git a/src/net/torvald/btex/BTeXParser.kt b/src/net/torvald/btex/BTeXParser.kt index 4ce0847d6..2ba12648a 100644 --- a/src/net/torvald/btex/BTeXParser.kt +++ b/src/net/torvald/btex/BTeXParser.kt @@ -407,10 +407,12 @@ object BTeXParser { ) private val pageWidthMap = hashMapOf( - "standard" to 480 + "standard" to 480, + "examination" to 640, ) private val pageHeightMap = hashMapOf( - "standard" to 20 + "standard" to 25, + "examination" to 18, ) @@ -522,6 +524,9 @@ object BTeXParser { fun closeElemEDITION(handler: BTeXHandler, doc: BTeXDocument, theTag: String, uri: String, siblingIndex: Int) = closeElemP(handler, doc, theTag, uri, siblingIndex) @CloseTag // reflective access is impossible with 'private' fun closeElemCHAPTER(handler: BTeXHandler, doc: BTeXDocument, theTag: String, uri: String, siblingIndex: Int) { + // if current line is the last line, proceed to the next page + if (doc.currentLine == doc.pageLines - 1) doc.addNewPage() + val indent = 16 val thePar = "\n" + handler.paragraphBuffer.toString().trim() typesetParagraphs(thePar, handler, doc.textWidth - indent).also { @@ -541,6 +546,9 @@ object BTeXParser { } @CloseTag // reflective access is impossible with 'private' fun closeElemSECTION(handler: BTeXHandler, doc: BTeXDocument, theTag: String, uri: String, siblingIndex: Int) { + // if current line is the last line, proceed to the next page + if (doc.currentLine == doc.pageLines - 1) doc.addNewPage() + val indent = 8 val thePar = "\n" + handler.paragraphBuffer.toString().trim() typesetParagraphs(thePar, handler, doc.textWidth - indent).also { diff --git a/src/net/torvald/terrarum/modulebasegame/ui/UICrafting.kt b/src/net/torvald/terrarum/modulebasegame/ui/UICrafting.kt index 39fee04a2..d2801e71d 100644 --- a/src/net/torvald/terrarum/modulebasegame/ui/UICrafting.kt +++ b/src/net/torvald/terrarum/modulebasegame/ui/UICrafting.kt @@ -67,7 +67,7 @@ class UICrafting(val full: UIInventoryFull?) : UICanvas( UIInventoryFull.drawBackground(batch, opacity) } - uiItems.forEach { it.render(frameDelta, batch, camera) } +// uiItems.forEach { it.render(frameDelta, batch, camera) } } override fun dispose() { diff --git a/src/net/torvald/terrarum/tests/BTeXTest.kt b/src/net/torvald/terrarum/tests/BTeXTest.kt index 439778e62..bac509aa2 100644 --- a/src/net/torvald/terrarum/tests/BTeXTest.kt +++ b/src/net/torvald/terrarum/tests/BTeXTest.kt @@ -83,8 +83,8 @@ class BTeXTest : ApplicationAdapter() {
Full Control of the Shape

With you can fully control how your publishing would look like, - from a pile of papers that look like they have been typed out using typewriter, a pile of papers but a - fully-featured printouts that have illustrations in it, to a true hardcover book.

+ from a pile of papers that look like they have been typed out using typewriter, a pile of printouts + that have pictures in it, to a true hardcover book.

This style is controlled using the cover attribute on the root tag, with following values: typewriter, printout and hardcover.

@@ -114,7 +114,7 @@ class BTeXTest : ApplicationAdapter() { camera.update() batch.projectionMatrix = camera.combined - bg = TextureRegion(Texture(Gdx.files.internal("test_assets/Screenshot-1714034883660.png"))) + bg = TextureRegion(Texture(Gdx.files.internal("test_assets/real_bg_with_guides.png"))) document = BTeXParser.invoke(tex) } @@ -127,7 +127,7 @@ class BTeXTest : ApplicationAdapter() { gdxClearAndEnableBlend(.063f, .070f, .086f, 1f) val drawX = (1280 - (pageGap + document.pageWidth*2)) / 2 - val drawY = 100 + val drawY = 24 batch.inUse { batch.color = Color.WHITE diff --git a/src/net/torvald/terrarum/worlddrawer/BlocksDrawer.kt b/src/net/torvald/terrarum/worlddrawer/BlocksDrawer.kt index f6fb35111..f65295b5b 100644 --- a/src/net/torvald/terrarum/worlddrawer/BlocksDrawer.kt +++ b/src/net/torvald/terrarum/worlddrawer/BlocksDrawer.kt @@ -713,7 +713,7 @@ internal object BlocksDrawer { } private var _tilesBufferAsTex: Texture = Texture(1, 1, Pixmap.Format.RGBA8888) - private val occlusionIntensity = 0.5f//0.22222222f // too low value and dark-coloured walls won't darken enough + private val occlusionIntensity = 0.22222222f // too low value and dark-coloured walls won't darken enough private fun renderUsingBuffer(mode: Int, projectionMatrix: Matrix4, drawGlow: Boolean, drawEmissive: Boolean) { //Gdx.gl.glClearColor(.094f, .094f, .094f, 0f) diff --git a/test_assets/Screenshot-1714034883660.png b/test_assets/real_bg.png similarity index 100% rename from test_assets/Screenshot-1714034883660.png rename to test_assets/real_bg.png diff --git a/test_assets/real_bg_with_guides.png b/test_assets/real_bg_with_guides.png new file mode 100644 index 000000000..cb69dc6de --- /dev/null +++ b/test_assets/real_bg_with_guides.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:222ce740647cb2e77da76e212581a5fc0b9d41641f833945cb08ee63a00a4894 +size 661839