UIs will draw on "backing" framebuffer where skybox is

This commit is contained in:
Song Minjae
2017-04-09 22:22:29 +09:00
parent 4254b87e51
commit bb37f2aed7
8 changed files with 88 additions and 55 deletions

View File

@@ -193,7 +193,7 @@ class BasicDebugInfoWindow : UICanvas {
val histogramH = 200
private fun drawHistogram(g: Graphics, histogram: LightmapRenderer.Histogram, x: Int, y: Int) {
val uiColour = Color(0xAA000000.toInt())
val uiColour = Color(0x80000000.toInt())
val barR = Color(0xDD0000)
val barG = Color(0x00DD00)
val barB = Color(0x0000DD)