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UIs will draw on "backing" framebuffer where skybox is
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@@ -16,7 +16,7 @@ import org.newdawn.slick.Input
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*/
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class ConsoleWindow : UICanvas, KeyboardControlled {
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internal var UIColour = Color(0xCC000000.toInt())
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internal var UIColour = Color(0x80404080.toInt())
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private var inputCursorPos: Int = 0
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private val MESSAGES_MAX = 5000
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