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clickable inventory for (un)equip
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@@ -174,7 +174,11 @@ class StateInGame : BasicGameState() {
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// >- queue up game UIs that should pause the world -<
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// inventory
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uiAlasesPausing[UI_INVENTORY_PLAYER] = UIHandler(
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UIInventory(player, 800, Terrarum.HEIGHT - 160),
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UIInventory(player,
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width = 840,
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height = Terrarum.HEIGHT - 160,
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categoryWidth = 210
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),
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toggleKey = Terrarum.getConfigInt("keyinventory")
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)
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uiAlasesPausing[UI_INVENTORY_PLAYER]!!.setPosition(
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