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open/cave mix control via tile survey
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@@ -31,6 +31,8 @@ class Material {
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var rcs: Int = 10
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var sondrefl: Float = 0f
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/**
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* Mainly intended to be used by third-party modules
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*/
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@@ -73,6 +75,7 @@ class MaterialCodex {
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prop.identifier = it.get("idst").toUpperCase()
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prop.toolReach = it.intVal("reach")
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prop.rcs = it.intVal("rcs")
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prop.sondrefl = it.floatVal("sondrefl")
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materialProps[prop.identifier] = prop
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