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always sorting arraylist; more wire stuffs
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@@ -2,6 +2,7 @@ package net.torvald.terrarum.modulebasegame.items
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import com.badlogic.gdx.graphics.g2d.TextureRegion
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import net.torvald.terrarum.AppLoader
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import net.torvald.terrarum.blockproperties.Wire
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import net.torvald.terrarum.itemproperties.GameItem
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import net.torvald.terrarum.itemproperties.ItemID
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import net.torvald.terrarum.itemproperties.Material
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@@ -35,6 +36,7 @@ class WirePieceSignalWire(override val originalID: ItemID) : GameItem() {
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}
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override fun effectWhenEquipped(delta: Float) {
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IngameRenderer.drawWires = true
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IngameRenderer.selectedWireBitToDraw = Wire.BIT_SIGNAL_RED
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//println("wires!")
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}
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}
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