controller getaxisraw, calibration on startup

This commit is contained in:
minjaesong
2019-04-09 23:42:10 +09:00
parent a5d33da1c9
commit bda58ecebd
6 changed files with 36 additions and 21 deletions

View File

@@ -233,12 +233,6 @@ open class ActorHumanoid(
axisRX = gamepad.getAxis(AppLoader.getConfigInt("gamepadaxisrx"))
axisRY = gamepad.getAxis(AppLoader.getConfigInt("gamepadaxisry"))
// deadzonning
if (AppLoader.inDeadzone(gamepad, AppLoader.getConfigInt("gamepadaxislx"))) axisX = 0f
if (AppLoader.inDeadzone(gamepad, AppLoader.getConfigInt("gamepadaxisly"))) axisY = 0f
if (AppLoader.inDeadzone(gamepad, AppLoader.getConfigInt("gamepadaxisrx"))) axisRX = 0f
if (AppLoader.inDeadzone(gamepad, AppLoader.getConfigInt("gamepadaxisry"))) axisRY = 0f
isJumpDown = Gdx.input.isKeyPressed(AppLoader.getConfigInt("keyjump")) ||
gamepad.getButton(AppLoader.getConfigInt("gamepadltrigger"))
}