now dropped items can produce light (e.g. dropped torch)

This commit is contained in:
minjaesong
2022-09-11 17:10:01 +09:00
parent 430ad4e703
commit bec47e81e2
15 changed files with 140 additions and 140 deletions

View File

@@ -28,7 +28,7 @@ import java.util.Properties;
public class CSVEditor extends JFrame {
/** Default columns. When you open existing csv, it should overwrite this. */
private String[] columns = new String[]{"id", "drop", "world", "name", "shdr", "shdg", "shdb", "shduv", "str", "dsty", "mate", "solid", "wall", "grav", "dlfn", "fv", "fr", "lumr", "lumg", "lumb", "lumuv", "colour", "vscs", "refl","tags"};
private String[] columns = new String[]{"id", "drop", "spawn", "name", "shdr", "shdg", "shdb", "shduv", "str", "dsty", "mate", "solid", "wall", "grav", "dlfn", "fv", "fr", "lumr", "lumg", "lumb", "lumuv", "colour", "vscs", "refl","tags"};
private final int FOUR_DIGIT = 42;
private final int SIX_DIGIT = 50;
private final int TWO_DIGIT = 30;
@@ -515,7 +515,7 @@ public class CSVEditor extends JFrame {
private String captionProperties = """
id=ID of this block
drop=Which item the DroppedItem actually adds to your inventory
world=Which item the DroppedItem should impersonate when spawned
spawn=Which item the DroppedItem should impersonate when spawned
name=String identifier of the block
shdr=Shade Red (light absorption). Valid range 0.01.0+
shdg=Shade Green (light absorption). Valid range 0.01.0+