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buttons for crafting/techtree transition
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@@ -36,7 +36,7 @@ class UIHandler(//var UI: UICanvas,
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var alwaysUpdate = false
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companion object {
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private val SHADER_PROG_FRAG = """
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val SHADER_PROG_FRAG = """
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#ifdef GL_ES
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precision mediump float;
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#endif
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@@ -55,7 +55,7 @@ void main() {
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}
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""".trimIndent()
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private val SHADER_PROG_VERT = """
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val SHADER_PROG_VERT = """
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in vec4 a_position;
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in vec4 a_color;
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in vec4 a_generic;
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