wire ports view

This commit is contained in:
minjaesong
2024-03-07 23:46:30 +09:00
parent 0d09a21028
commit bfaa50aea4
26 changed files with 210 additions and 72 deletions

View File

@@ -11,7 +11,7 @@ import net.torvald.terrarum.modulebasegame.gameactors.FixtureLogicSignalEmitter
/**
* Created by minjaesong on 2024-03-04.
*/
class ItemSignalBlocker(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureSignalBlocker") {
class ItemLogicSignalBlocker(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureLogicSignalBlocker") {
override var dynamicID: ItemID = originalID
override var baseMass = FixtureLogicSignalEmitter.MASS
@@ -38,7 +38,7 @@ class ItemSignalBlocker(originalID: ItemID) : FixtureItemBase(originalID, "net.t
/**
* Created by minjaesong on 2024-03-05.
*/
class ItemSignalLatch(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureSignalLatch") {
class ItemLogicSignalLatch(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureLogicSignalLatch") {
override var dynamicID: ItemID = originalID
override var baseMass = FixtureLogicSignalEmitter.MASS

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@@ -11,7 +11,7 @@ import net.torvald.terrarum.modulebasegame.gameactors.FixtureLogicSignalEmitter
/**
* Created by minjaesong on 2024-03-01.
*/
class ItemSignalBulb(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureSignalBulb") {
class ItemLogicSignalBulb(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureLogicSignalBulb") {
override var dynamicID: ItemID = originalID
override var baseMass = FixtureLogicSignalEmitter.MASS

View File

@@ -11,7 +11,7 @@ import net.torvald.terrarum.modulebasegame.gameactors.FixtureLogicSignalEmitter
/**
* Created by minjaesong on 2024-03-01.
*/
class ItemSignalSwitchManual(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureSignalSwitchManual") {
class ItemLogicSignalSwitchManual(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureLogicSignalSwitchManual") {
override var dynamicID: ItemID = originalID
override var baseMass = FixtureLogicSignalEmitter.MASS