world: ZIP compression is the reference now

This commit is contained in:
minjaesong
2019-02-21 00:25:23 +09:00
parent d38fb0c15d
commit c107365e6f
4 changed files with 17 additions and 29 deletions

View File

@@ -4,7 +4,7 @@ import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
import net.torvald.terrarum.serialise.ReadLayerDataLzma
import net.torvald.terrarum.serialise.ReadLayerDataZip
import net.torvald.terrarum.worlddrawer.FeaturesDrawer
import java.io.File
@@ -19,7 +19,7 @@ object ImportLayerData : ConsoleCommand {
}
val file = File(args[1])
val layerData = ReadLayerDataLzma(file)
val layerData = ReadLayerDataZip(file)
Terrarum.ingame!!.world = GameWorldExtension(1, layerData, 0, 0, 0) // FIXME null TIME_T for the (partial) test to pass