world: ZIP compression is the reference now

This commit is contained in:
minjaesong
2019-02-21 00:25:23 +09:00
parent d38fb0c15d
commit c107365e6f
4 changed files with 17 additions and 29 deletions

View File

@@ -20,7 +20,7 @@ internal object ReadLayerDataLzma {
// FIXME TERRAIN DAMAGE UNTESTED
internal operator fun invoke(file: File): LayerData {
internal operator fun invoke(file: File): ReadLayerDataZip.LayerData {
val inputStream = MarkableFileInputStream(FileInputStream(file))
@@ -185,7 +185,7 @@ internal object ReadLayerDataLzma {
// TODO parse fluid(Types|Fills)
return LayerData(
return ReadLayerDataZip.LayerData(
MapLayer(width, height, payloadBytes["WALL_MSB"]!!),
MapLayer(width, height, payloadBytes["TERR_MSB"]!!),
MapLayer(width, height, payloadBytes["WIRE"]!!),
@@ -198,26 +198,6 @@ internal object ReadLayerDataLzma {
)
}
/**
* Immediately deployable, a part of the gameworld
*/
internal data class LayerData(
val layerWall: MapLayer,
val layerTerrain: MapLayer,
val layerWire: MapLayer,
val layerWallLowBits: PairedMapLayer,
val layerTerrainLowBits: PairedMapLayer,
//val layerThermal: MapLayerHalfFloat, // in Kelvins
//val layerAirPressure: MapLayerHalfFloat, // (milibar - 1000)
val spawnX: Int,
val spawnY: Int,
val wallDamages: HashMap<BlockAddress, Float>,
val terrainDamages: HashMap<BlockAddress, Float>,
val fluidTypes: HashMap<BlockAddress, FluidType>,
val fluidFills: HashMap<BlockAddress, Float>
)
internal fun InputStream.readRelative(b: ByteArray, off: Int, len: Int): Int {
if (b == null) {
throw NullPointerException()

View File

@@ -2,6 +2,7 @@ package net.torvald.terrarum.serialise
import net.torvald.terrarum.AppLoader.printdbg
import net.torvald.terrarum.gameworld.BlockAddress
import net.torvald.terrarum.gameworld.FluidType
import net.torvald.terrarum.gameworld.MapLayer
import net.torvald.terrarum.gameworld.PairedMapLayer
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.DiskSkimmer.Companion.read
@@ -157,6 +158,8 @@ internal object ReadLayerDataZip {
val terrainDamages = HashMap<BlockAddress, Float>()
val wallDamages = HashMap<BlockAddress, Float>()
val fluidTypes = HashMap<BlockAddress, FluidType>()
val fluidFills = HashMap<BlockAddress, Float>()
// parse terrain damages
for (c in 0 until payloadBytes["TdMG"]!!.size step 10) {
@@ -179,6 +182,9 @@ internal object ReadLayerDataZip {
wallDamages[tileAddr.toLittleInt48()] = value.toLittleFloat()
}
// TODO parse fluid(Types|Fills)
return LayerData(
MapLayer(width, height, payloadBytes["WALL_MSB"]!!),
@@ -189,7 +195,7 @@ internal object ReadLayerDataZip {
spawnPoint.first, spawnPoint.second,
wallDamages, terrainDamages
wallDamages, terrainDamages, fluidTypes, fluidFills
)
}
@@ -208,7 +214,9 @@ internal object ReadLayerDataZip {
val spawnX: Int,
val spawnY: Int,
val wallDamages: HashMap<BlockAddress, Float>,
val terrainDamages: HashMap<BlockAddress, Float>
val terrainDamages: HashMap<BlockAddress, Float>,
val fluidTypes: HashMap<BlockAddress, FluidType>,
val fluidFills: HashMap<BlockAddress, Float>
)
internal fun InputStream.readRelative(b: ByteArray, off: Int, len: Int): Int {