at least message shows on loadscreen

does the transition works?
This commit is contained in:
minjaesong
2019-11-27 15:53:09 +09:00
parent f715ba9a6e
commit c13aebd3ba
12 changed files with 70 additions and 38 deletions

View File

@@ -27,7 +27,6 @@ import net.torvald.terrarum.modulebasegame.gameworld.WorldSimulator
import net.torvald.terrarum.modulebasegame.ui.*
import net.torvald.terrarum.modulebasegame.weather.WeatherMixer
import net.torvald.terrarum.modulebasegame.worldgenerator.RoguelikeRandomiser
import net.torvald.terrarum.modulebasegame.worldgenerator.WorldGenerator
import net.torvald.terrarum.modulebasegame.worldgenerator.Worldgen
import net.torvald.terrarum.modulebasegame.worldgenerator.WorldgenParams
import net.torvald.terrarum.ui.UICanvas
@@ -226,7 +225,7 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
printdbg(this, "loaded successfully.")
}
else {
LoadScreen.addMessage("Loading world from save")
AppLoader.getLoadScreen().addMessage("Loading world from save")
gameworld = gameSaveData.world
@@ -252,8 +251,8 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
printdbg(this, "loaded successfully.")
}
else {
LoadScreen.addMessage("${AppLoader.GAME_NAME} version ${AppLoader.getVERSION_STRING()}")
LoadScreen.addMessage("Creating new world")
AppLoader.getLoadScreen().addMessage("${AppLoader.GAME_NAME} version ${AppLoader.getVERSION_STRING()}")
AppLoader.getLoadScreen().addMessage("Creating new world")
// init map as chosen size