fixed an oversight where newly-added blocks would not be recognised by the old savegame

This commit is contained in:
minjaesong
2021-10-06 17:16:09 +09:00
parent 170503ecdb
commit c211b94b13
3 changed files with 18 additions and 25 deletions

View File

@@ -170,7 +170,8 @@ object LoadSavegame {
}
// ModMgr.reloadModules()
loadscreen.addMessage("Updating Block Mappings...")
world.renumberTilesAfterLoad()
Echo("${ccW}Savegame loaded from $ccY${disk.getDiskNameString(Common.CHARSET)}")