tile damage and wire layers are now save/loaded

This commit is contained in:
minjaesong
2021-08-26 23:11:03 +09:00
parent e5c25c5a10
commit c2fdb4b26a
15 changed files with 390 additions and 270 deletions

View File

@@ -63,7 +63,8 @@ object CommandDict {
/* !! */"exportworld" to ExportWorld,
/* !! */"exportactor" to ExportActor,
/* !! */"importworld" to ImportWorld,
/* !! */"exportfborgb" to ExportRendererFboRGB
/* !! */"exportfborgb" to ExportRendererFboRGB,
/* !! */"printworld" to PrintWorld
)
operator fun get(commandName: String): ConsoleCommand {