tile damage and wire layers are now save/loaded

This commit is contained in:
minjaesong
2021-08-26 23:11:03 +09:00
parent e5c25c5a10
commit c2fdb4b26a
15 changed files with 390 additions and 270 deletions

View File

@@ -92,12 +92,6 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
tKeyUp(key)
keyStatus[key] = keyDown
if (key == Input.Keys.ENTER && keyDown) {
printdbg(this, "ENTER down")
}
}
// control mouse/touch events
val newmx = Gdx.input.x