block functions now share one centralised core function

This commit is contained in:
minjaesong
2019-05-04 03:29:59 +09:00
parent 61078cf5a8
commit c423190725
8 changed files with 133 additions and 67 deletions

View File

@@ -6,7 +6,6 @@ import net.torvald.terrarum.blockproperties.Wire
import net.torvald.terrarum.itemproperties.GameItem
import net.torvald.terrarum.itemproperties.ItemID
import net.torvald.terrarum.itemproperties.Material
import net.torvald.terrarum.modulebasegame.IngameRenderer
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
@@ -32,12 +31,10 @@ class WirePieceSignalWire(override val originalID: ItemID) : GameItem() {
}
override fun startPrimaryUse(delta: Float): Boolean {
println("Wire!")
return true
return BlockBase.wireStartPrimaryUse(this, Wire.BIT_SIGNAL_RED, delta)
}
override fun effectWhenEquipped(delta: Float) {
IngameRenderer.selectedWireBitToDraw = Wire.BIT_SIGNAL_RED
BlockBase.wireEffectWhenEquipped(Wire.BIT_SIGNAL_RED, delta)
}
}