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https://github.com/curioustorvald/Terrarum.git
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more conveyor visuals
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@@ -198,6 +198,36 @@ class ActorConveyors : ActorWithBody {
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drawArcOnWorld(cx1, cy1, r, a1, segmentLen * 0.25, 2f)
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drawArcOnWorld(cx1, cy1, r, a1, segmentLen * 0.25, 2f)
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}
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}
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// bottom straight part
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val bottomSectionOffset = (l + Math.PI * r) % segmentLen
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for (i in 0 until c / 2) { // not exact code but whatever
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val x1 = bbx1 + bottomSectionOffset + r * sin(di - HALF_PI) * (i + turn - 0.00) * segmentLen
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val y1 = bby1 + bottomSectionOffset + r * cos(di - HALF_PI) * (i + turn - 0.00) * segmentLen
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val x2 = bbx1 + bottomSectionOffset + r * sin(di - HALF_PI) * (i + turn - 0.25) * segmentLen
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val y2 = bby1 + bottomSectionOffset + r * cos(di - HALF_PI) * (i + turn - 0.25) * segmentLen
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if (x1 in bbx1 - 4..bbx2 + 4) {
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if (bby2 > bby1)
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drawLineOnWorld(
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x1.coerceIn(bbx1..bbx2),
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y1.coerceIn(bby1..bby2),
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x2.coerceIn(bbx1..bbx2),
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y2.coerceIn(bby1..bby2),
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2f
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)
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else
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drawLineOnWorld(
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x1.coerceIn(bbx1..bbx2),
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y1.coerceIn(bby2..bby1),
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x2.coerceIn(bbx1..bbx2),
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y2.coerceIn(bby2..bby1),
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2f
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)
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}
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}
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it.color = COL_BELT_TOP
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it.color = COL_BELT_TOP
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// belt top
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// belt top
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drawLineOnWorld(btx1, bty1 - 0.5f, btx2, bty2 - 0.5f, 1f)
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drawLineOnWorld(btx1, bty1 - 0.5f, btx2, bty2 - 0.5f, 1f)
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