From c67a10c9a835b7fa5b89b4b59a06953c4a13c4ce Mon Sep 17 00:00:00 2001 From: minjaesong Date: Tue, 27 Jul 2021 22:28:16 +0900 Subject: [PATCH] re-ordering initialisation for lwjgl3 so that the gdx window would actually pop up --- src/net/torvald/spriteassembler/SpriteAssemblerApp.kt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/net/torvald/spriteassembler/SpriteAssemblerApp.kt b/src/net/torvald/spriteassembler/SpriteAssemblerApp.kt index 2633a7b71..af3880d9e 100644 --- a/src/net/torvald/spriteassembler/SpriteAssemblerApp.kt +++ b/src/net/torvald/spriteassembler/SpriteAssemblerApp.kt @@ -310,13 +310,13 @@ class SpriteAssemblerPreview: Game() { fun main(args: Array) { val appConfig = Lwjgl3ApplicationConfiguration() - appConfig.setWindowedMode(512, 1024) + appConfig.setWindowedMode(800, 800) appConfig.setIdleFPS(5) appConfig.setForegroundFPS(5) appConfig.setResizable(false) val gdxWindow = SpriteAssemblerPreview() - Lwjgl3Application(gdxWindow, appConfig) SpriteAssemblerApp(gdxWindow) + Lwjgl3Application(gdxWindow, appConfig) } \ No newline at end of file