better drop shadow for tooltip

This commit is contained in:
minjaesong
2021-08-04 17:20:10 +09:00
parent 7b029126f3
commit c6c8d02118
6 changed files with 46 additions and 12 deletions

View File

@@ -10,7 +10,7 @@ import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
*/
object FloatDrawer : Disposable {
val tile = TextureRegionPack("assets/graphics/gui/message_white_tileable.tga", 16, 16)
val tile = TextureRegionPack("assets/graphics/gui/message_white_tileable.tga", 36, 36)
init {
AppLoader.disposableSingletonsPool.add(this)

View File

@@ -40,7 +40,7 @@ class UITooltip : UICanvas() {
val mouseX = 4f
val mouseY = 6f
val tooltipYoff = 12
val tooltipYoff = 50
val tooltipY = mouseY - height + tooltipYoff
val txtW = msgWidth + 2f * textMarginX