mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-12 03:24:06 +09:00
fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
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@@ -110,10 +110,8 @@ class BuildingMaker(batch: SpriteBatch) : IngameInstance(batch) {
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}
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override fun render(delta: Float) {
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Gdx.graphics.setTitle("${AppLoader.GAME_NAME} Building Maker" +
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" — F: ${Gdx.graphics.framesPerSecond} (${Terrarum.TARGET_INTERNAL_FPS})" +
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" — M: ${Terrarum.memInUse}M / ${Terrarum.memTotal}M / ${Terrarum.memXmx}M"
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)
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Gdx.graphics.setTitle(Ingame.getCanonicalTitle())
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// ASYNCHRONOUS UPDATE AND RENDER //
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@@ -79,6 +79,10 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
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camera.update()
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batch.projectionMatrix = camera.combined
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}
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fun getCanonicalTitle() = AppLoader.GAME_NAME +
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" — F: ${Gdx.graphics.framesPerSecond} (${Terrarum.TARGET_INTERNAL_FPS})" +
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" — M: J${Terrarum.memJavaHeap}M / N${Terrarum.memNativeHeap}M / X${Terrarum.memXmx}M"
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}
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@@ -461,10 +465,7 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
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Gdx.graphics.setTitle(AppLoader.GAME_NAME +
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" — F: ${Gdx.graphics.framesPerSecond} (${Terrarum.TARGET_INTERNAL_FPS})" +
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" — M: ${Terrarum.memInUse}M / ${Terrarum.memTotal}M / ${Terrarum.memXmx}M"
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)
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Gdx.graphics.setTitle(getCanonicalTitle())
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// ASYNCHRONOUS UPDATE AND RENDER //
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@@ -913,7 +914,8 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
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*/
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override fun resize(width: Int, height: Int) {
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MegaRainGovernor.resize()
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// FIXME debugger is pointing at this thing, not sure it actually caused memleak
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//MegaRainGovernor.resize()
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IngameRenderer.resize(Terrarum.WIDTH, Terrarum.HEIGHT)
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@@ -31,7 +31,7 @@ class UIInventoryFull(
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override var width: Int = Terrarum.WIDTH
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override var height: Int = Terrarum.HEIGHT
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val internalWidth: Int = 630
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val internalWidth: Int = 686
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val internalHeight: Int = 558 // grad_begin..grad_end..contents..grad_begin..grad_end
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@@ -23,8 +23,8 @@ import java.util.ArrayList
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*
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* Note: everything is pretty much fixed size.
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*
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* Dimension of the whole area: 496x384
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* Number of grids: 9x7
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* Dimension of the whole area: 552x384
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* Number of grids: 10x7
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* Number of lists: 2x7
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*
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* Created by minjaesong on 2017-10-21.
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@@ -79,9 +79,9 @@ class UIItemInventoryDynamicList(
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7 * 2, {
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UIItemInventoryElem(
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parentUI = inventoryUI,
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posX = this.posX + (244 + listGap) * (it % 2),
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posX = this.posX + (272 + listGap) * (it % 2),
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posY = this.posY + (UIItemInventoryElem.height + listGap) * (it / 2),
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width = 244,
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width = 272,
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item = null,
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amount = UIItemInventoryElem.UNIQUE_ITEM_HAS_NO_AMOUNT,
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itemImage = null,
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@@ -93,11 +93,11 @@ class UIItemInventoryDynamicList(
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inactiveTextCol = defaultTextColour
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) })
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private val itemGrid = Array<UIItemInventoryCellBase>(
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7 * 9, {
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7 * 10, {
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UIItemInventoryElemSimple(
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parentUI = inventoryUI,
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posX = this.posX + (UIItemInventoryElemSimple.height + listGap) * (it % 9),
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posY = this.posY + (UIItemInventoryElemSimple.height + listGap) * (it / 9),
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posX = this.posX + (UIItemInventoryElemSimple.height + listGap) * (it % 10),
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posY = this.posY + (UIItemInventoryElemSimple.height + listGap) * (it / 10),
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item = null,
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amount = UIItemInventoryElem.UNIQUE_ITEM_HAS_NO_AMOUNT,
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itemImage = null,
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@@ -320,7 +320,7 @@ open class UIRemoCon(treeRepresentation: QNDTreeNode<String>) : UICanvas() {
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}
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companion object {
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val remoConWidth = 280
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val remoConWidth = 304
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fun getRemoConHeight(menu: ArrayList<String>) = 36 * menu.size.plus(1)
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fun getRemoConHeight(menu: Array<String>) = 36 * menu.size.plus(1)
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val menubarOffY: Int; get() = Terrarum.HEIGHT / 2 - (Terrarum.fontGame.lineHeight * 1.5).toInt()
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