tiling using shader, sorta works

This commit is contained in:
minjaesong
2017-08-26 23:48:07 +09:00
parent 1be8e5d0c7
commit c94418e98f
6 changed files with 114 additions and 59 deletions

View File

@@ -17,8 +17,20 @@ import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack;
*/
public class TerrarumAppLoader implements ApplicationListener {
private static TerrarumAppLoader INSTANCE = null;
private TerrarumAppLoader() { }
public static TerrarumAppLoader getINSTANCE() {
if (INSTANCE == null) {
INSTANCE = new TerrarumAppLoader();
}
return INSTANCE;
}
public static final String GAME_NAME = "Terrarum";
public static final String COPYRIGHT_DATE_NAME = "Copyright 2013-2017 Torvald (minjaesong)";
public static final String GAME_LOCALE = System.getProperty("user.language") + System.getProperty("user.country");
/**
* 0xAA_BB_XXXX
@@ -62,9 +74,6 @@ public class TerrarumAppLoader implements ApplicationListener {
public Screen screen;
private TerrarumAppLoader() {
}
private void initViewPort(int width, int height) {
// Set Y to point downwards
camera.setToOrtho(true, width, height);