diching RGB10; colors are now fully vec3

This commit is contained in:
minjaesong
2017-07-09 02:21:24 +09:00
parent b3a355f51d
commit c96fb5e017
23 changed files with 299 additions and 282 deletions

View File

@@ -398,7 +398,7 @@ class Ingame(val batch: SpriteBatch) : Screen {
WeatherMixer.update(delta)
BlockStats.update()
if (!(CommandDict["setgl"] as SetGlobalLightOverride).lightOverride)
world.globalLight = WeatherMixer.globalLightNow.toRGB10()
world.globalLight = WeatherMixer.globalLightNow
///////////////////////////