diching RGB10; colors are now fully vec3

This commit is contained in:
minjaesong
2017-07-09 02:21:24 +09:00
parent b3a355f51d
commit c96fb5e017
23 changed files with 299 additions and 282 deletions

View File

@@ -49,8 +49,9 @@ object PlayerBuilderSigrid {
p.actorValue[AVKey.INTELLIGENT] = true
//p.actorValue[AVKey.LUMINOSITY] = Color(0x434aff).to10bit()
//p.actorValue[AVKey.LUMINOSITY] = 214127943 // bright purple
//p.actorValue[AVKey.LUMR] = 0.84f
//p.actorValue[AVKey.LUMR] = 0.93f
//p.actorValue[AVKey.LUMR] = 1.37f
p.actorValue[AVKey.BASEDEFENCE] = 141