inventoryItem -> gameItem

This commit is contained in:
Song Minjae
2017-04-29 23:11:54 +09:00
parent 9a7885fc80
commit c9c761598a
17 changed files with 84 additions and 100 deletions

View File

@@ -1,14 +1,14 @@
|Range|Description|
|-----|-----------|
|0..4095|Tiles|
|4096..8191|Walls|
|8192..8447|Wires|
|8448..32767|Items (static)|
|32768..0x0FFF_FFFF|Items (dynamic\*)|
|0..4095|Tiles (4096 possible)|
|4096..8191|Walls (4096 possible)|
|8192..8447|Wires (256 possible)|
|8448..32767|Items (static) (24320 possible)|
|32768..0x0FFF_FFFF|Items (dynamic\*) (268M possible)|
|0x1000_0000..0x7FFF_FFFF|Actors|
|-2147483648..-1 (all negative numbers)|Faction|
* dynamic items can have their own properties that will persist through savegame.
* dynamic items have own properties that will persist through savegame.
Actors range in-depth