inventoryItem -> gameItem

This commit is contained in:
Song Minjae
2017-04-29 23:11:54 +09:00
parent 9a7885fc80
commit c9c761598a
17 changed files with 84 additions and 100 deletions

View File

@@ -1,6 +1,6 @@
package net.torvald.terrarum.gameactors
import net.torvald.terrarum.itemproperties.InventoryItem
import net.torvald.terrarum.itemproperties.GameItem
import net.torvald.terrarum.itemproperties.ItemCodex
import net.torvald.terrarum.blockproperties.BlockCodex
import org.newdawn.slick.GameContainer
@@ -9,7 +9,7 @@ import org.newdawn.slick.Graphics
/**
* Created by minjaesong on 16-03-15.
*/
class DroppedItem(private val item: InventoryItem) : ActorWithPhysics(Actor.RenderOrder.MIDTOP) {
class DroppedItem(private val item: GameItem) : ActorWithPhysics(Actor.RenderOrder.MIDTOP) {
init {
if (item.dynamicID >= ItemCodex.ACTORID_MIN)