Physics stuff Float -> Double

Former-commit-id: 54ccee75769691aa6aaa2416767bd15270f63347
Former-commit-id: 61e892434f48adf11e3ca49b60928a930fd5cde9
This commit is contained in:
Song Minjae
2016-05-01 00:23:36 +09:00
parent fba0b80d24
commit c9f5fde3be
26 changed files with 225 additions and 291 deletions

View File

@@ -287,32 +287,6 @@ constructor(gamename: String) : StateBasedGame(gamename) {
return cfg
}
/**
* Return config from config set. If the config does not exist, default value will be returned.
* @param key
* *
* @return Config from config set or default config if it does not exist.
* *
* @throws NullPointerException if the specified config simply does not exist.
*/
fun getConfigFloat(key: String): Float {
var cfg = 0f
try {
cfg = gameConfig.getAsFloat(key)!!
}
catch (e: NullPointerException) {
try {
cfg = DefaultConfig.fetch().get(key).asFloat
}
catch (e1: NullPointerException) {
e.printStackTrace()
}
}
return cfg
}
/**
* Return config from config set. If the config does not exist, default value will be returned.
* @param key