Physics stuff Float -> Double

Former-commit-id: 54ccee75769691aa6aaa2416767bd15270f63347
Former-commit-id: 61e892434f48adf11e3ca49b60928a930fd5cde9
This commit is contained in:
Song Minjae
2016-05-01 00:23:36 +09:00
parent fba0b80d24
commit c9f5fde3be
26 changed files with 225 additions and 291 deletions

View File

@@ -16,12 +16,12 @@ class SpawnPhysTestBall : ConsoleCommand {
val mouseX = Terrarum.appgc.input.mouseX
val mouseY = Terrarum.appgc.input.mouseY
val elasticity = args[1].toFloat()
val elasticity = args[1].toDouble()
val ball = PhysTestBall()
ball.setPosition(
(mouseX + MapCamera.cameraX).toFloat(),
(mouseY + MapCamera.cameraY).toFloat()
(mouseX + MapCamera.cameraX).toDouble(),
(mouseY + MapCamera.cameraY).toDouble()
)
ball.elasticity = elasticity