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modmgr to actually check dependency WIP
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@@ -47,7 +47,6 @@ class EntryPoint : ModuleEntryPoint() {
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ModMgr.GameBlockLoader.invoke(moduleName)
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ModMgr.GameLanguageLoader.invoke(moduleName)
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/////////////////////////////////
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// load customised item loader //
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/////////////////////////////////
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@@ -67,8 +66,6 @@ class EntryPoint : ModuleEntryPoint() {
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}
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}
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println("[Basegame.EntryPoint] Welcome back!")
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}
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