modmgr to actually check dependency WIP

This commit is contained in:
minjaesong
2022-01-01 23:38:30 +09:00
parent bc6a1c4463
commit caa9b84cb2
8 changed files with 70 additions and 41 deletions

View File

@@ -721,7 +721,7 @@ internal object BlocksDrawer {
tilesFluid.dispose()
tilesBuffer.dispose()
_tilesBufferAsTex.dispose()
tilesQuad.dispose()
try { tilesQuad.dispose() } catch (e: UninitializedPropertyAccessException) {}
shader.dispose()
App.tileMaker.dispose()

View File

@@ -123,12 +123,6 @@ class CreateTileAtlas {
System.err.println("Couldn't load file $filehandle from $modname, skipping...")
}
}
// hard-coding shits
tags["basegame:4090"] = RenderTag(
tags["basegame:4090"]!!.tileNumber,
RenderTag.CONNECT_MUTUAL,
RenderTag.MASK_NA
)
// test print
//PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlas.tga"), atlas, false)