modmgr to actually check dependency WIP

This commit is contained in:
minjaesong
2022-01-01 23:38:30 +09:00
parent bc6a1c4463
commit caa9b84cb2
8 changed files with 70 additions and 41 deletions

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@@ -27,17 +27,11 @@ jar=
# Modules that must be pre-installed, separate multiple by semicolon (;) # Modules that must be pre-installed, separate multiple by semicolon (;)
# Dependency syntax: "module's identification name (aka folder name) spaces allowed versionnumber" # Dependency syntax: "module's identification name (aka folder name) spaces allowed versionnumber"
# Versionnumber: + means equal or higher, ! means this exact number, - denotes interval, * is wildcard # Version number:
# the default is equal or lower. When fields are omitted (e.g. 3, 1.65), those fields will be ignored # - a.b.c : the exact version a.b.c
# e.g. 1.4+ would allow any future versions including 1.4.0; PATCH versions are ignored: 1.6.0, 1.13.0, 1.42.0, 1.4.0, 1.4.4456 # - a.b.c+ : Any version between a.b.c and a.b.65535
# e.g. 4.2.25 would allow any future versions including 4.2.25; any older patches such as 4.2.17 will be disallowd # - a.b.* : Any version between a.b.0 and a.b.65535
# e.g. 10.4! is same as 10.4; would allow any PATCH versions as the numbers is ignored # - a.b+ : Any version between a.b.0 and a.255.65535
# e.g. 10.3-11.4 would allow any versions between and including stated versions; PATCH versions are ignored: 10.3.0, 10.7.0, 10.3.676, 11.0.0, 11.4.9999 # - a.* : Any version between a.0.0 and a.255.65535
# e.g. 10.3.2-10.4.5 would allow any versions between and including stated versions; PATCH versions are checked # - * : Any version. Period.
# e.g. 3!.1+ would allow any future MINOR versions including 3.1; PATH versions are ignored: 3.1, 3.4.22, 3.6, 3.1415926
# e.g. * would allow any version possible, as it won't check MINOR and PATCH versions
# NOTE: it's your responsibility that your mod's version scheme would not be a total mess!
# real world examples:
# basegame 1.0.0+; command line refresh 2!.+; my_little_hack 0.*
# Can you decode them? This is for hypothetical screen recorder mod.
dependency= dependency=

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@@ -101,6 +101,12 @@ object ModMgr {
*/ */
fun getTitleScreen(batch: SpriteBatch): IngameInstance? = entryPointClasses.getOrNull(0)?.getTitleScreen(batch) fun getTitleScreen(batch: SpriteBatch): IngameInstance? = entryPointClasses.getOrNull(0)?.getTitleScreen(batch)
private fun List<String>.toVersionNumber() = 0L or
(this[0].replaceFirst('*','0').removeSuffix("+").toLong().shl(24)) or
(this.getOrElse(1) {"0"}.replaceFirst('*','0').removeSuffix("+").toLong().shl(16)) or
(this.getOrElse(2) {"0"}.replaceFirst('*','0').removeSuffix("+").toLong().coerceAtMost(65535))
init { init {
val loadOrderFile = FileSystems.getDefault().getPath("$modDir/LoadOrder.csv").toFile() val loadOrderFile = FileSystems.getDefault().getPath("$modDir/LoadOrder.csv").toFile()
if (loadOrderFile.exists()) { if (loadOrderFile.exists()) {
@@ -143,6 +149,25 @@ object ModMgr {
val jar = modMetadata.getProperty("jar") val jar = modMetadata.getProperty("jar")
val dependency = modMetadata.getProperty("dependency").split(Regex(""";[ ]*""")).toTypedArray() val dependency = modMetadata.getProperty("dependency").split(Regex(""";[ ]*""")).toTypedArray()
val isDir = FileSystems.getDefault().getPath("$modDir/$moduleName").toFile().isDirectory val isDir = FileSystems.getDefault().getPath("$modDir/$moduleName").toFile().isDirectory
val versionNumeral = version.split('.')
val versionNumber = versionNumeral.toVersionNumber()
dependency.forEach {
val (moduleName, moduleVersionStr) = it.split(' ')
val numbers = moduleVersionStr.split('.')
val checkVersionNumber = numbers.toVersionNumber() // version number required
var operator = numbers.last().last() // can be '+', '*', or a number
val checkAgainst = moduleInfo[moduleName]?.version // version number of what's installed
?: throw ModuleDependencyNotSatisfied(it, "(module not installed)")
// TODO make version number check here (hint: use moduleInfo)
}
moduleInfo[moduleName] = ModuleMetadata(index, isDir, Gdx.files.internal("$modDir/$moduleName/icon.png"), properName, description, author, packageName, entryPoint, releaseDate, version, jar, dependency) moduleInfo[moduleName] = ModuleMetadata(index, isDir, Gdx.files.internal("$modDir/$moduleName/icon.png"), properName, description, author, packageName, entryPoint, releaseDate, version, jar, dependency)
printdbg(this, moduleInfo[moduleName]) printdbg(this, moduleInfo[moduleName])
@@ -202,6 +227,9 @@ object ModMgr {
moduleInfo.remove(moduleName)?.let { moduleInfoErrored[moduleName] = it } moduleInfo.remove(moduleName)?.let { moduleInfoErrored[moduleName] = it }
} }
catch (e: Throwable) { catch (e: Throwable) {
// TODO: Instead of skipping module with error, just display the error message onto the face?
printdbgerr(this, "There was an error while loading module $moduleName") printdbgerr(this, "There was an error while loading module $moduleName")
printdbgerr(this, "\t$e") printdbgerr(this, "\t$e")
print(App.csiR); e.printStackTrace(System.out); print(App.csi0) print(App.csiR); e.printStackTrace(System.out); print(App.csi0)
@@ -217,6 +245,9 @@ object ModMgr {
} }
} }
private class ModuleDependencyNotSatisfied(want: String, have: String) :
RuntimeException("Required: $want, Installed: $have")
operator fun invoke() { } operator fun invoke() { }
/*fun reloadModules() { /*fun reloadModules() {

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@@ -47,7 +47,6 @@ class EntryPoint : ModuleEntryPoint() {
ModMgr.GameBlockLoader.invoke(moduleName) ModMgr.GameBlockLoader.invoke(moduleName)
ModMgr.GameLanguageLoader.invoke(moduleName) ModMgr.GameLanguageLoader.invoke(moduleName)
///////////////////////////////// /////////////////////////////////
// load customised item loader // // load customised item loader //
///////////////////////////////// /////////////////////////////////
@@ -67,8 +66,6 @@ class EntryPoint : ModuleEntryPoint() {
} }
} }
println("[Basegame.EntryPoint] Welcome back!") println("[Basegame.EntryPoint] Welcome back!")
} }

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@@ -822,27 +822,27 @@ object IngameRenderer : Disposable {
} }
override fun dispose() { override fun dispose() {
blurWriteQuad.dispose() try { blurWriteQuad.dispose() } catch (e: UninitializedPropertyAccessException) {}
blurWriteQuad2.dispose() try { blurWriteQuad2.dispose() } catch (e: UninitializedPropertyAccessException) {}
//blurWriteQuad4.dispose() //try { blurWriteQuad4.dispose() } catch (e: UninitializedPropertyAccessException) {}
fboRGB.dispose() try { fboRGB.dispose() } catch (e: UninitializedPropertyAccessException) {}
fboA.dispose() try { fboA.dispose() } catch (e: UninitializedPropertyAccessException) {}
fboRGB_lightMixed.dispose() try { fboRGB_lightMixed.dispose() } catch (e: UninitializedPropertyAccessException) {}
fboA_lightMixed.dispose() try { fboA_lightMixed.dispose() } catch (e: UninitializedPropertyAccessException) {}
fboMixedOut.dispose() try { fboMixedOut.dispose() } catch (e: UninitializedPropertyAccessException) {}
lightmapFbo.dispose() try { lightmapFbo.dispose() } catch (e: UninitializedPropertyAccessException) {}
try { blurtex0.dispose() } catch (e: GdxRuntimeException) {} try { blurtex0.dispose() } catch (e: GdxRuntimeException) {}
fboBlurHalf.dispose() try { fboBlurHalf.dispose() } catch (e: UninitializedPropertyAccessException) {}
//fboBlurQuarter.dispose() //try { fboBlurQuarter.dispose() } catch (e: UninitializedPropertyAccessException) {}
LightmapRenderer.dispose() LightmapRenderer.dispose()
BlocksDrawer.dispose() BlocksDrawer.dispose()
WeatherMixer.dispose() WeatherMixer.dispose()
batch.dispose() try { batch.dispose() } catch (e: UninitializedPropertyAccessException) {}
shaderBlur.dispose() shaderBlur.dispose()

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@@ -58,10 +58,11 @@ internal object WeatherMixer : RNGConsumer {
init { init {
weatherList = HashMap<String, ArrayList<BaseModularWeather>>() weatherList = HashMap<String, ArrayList<BaseModularWeather>>()
// read weather descriptions from assets/weather (modular weather) // read weather descriptions from assets/weather (modular weather)
val weatherRawValidList = ArrayList<File>() val weatherRawValidList = ArrayList<File>()
val weatherRaws = ModMgr.getFiles("basegame", "weathers") val weatherRaws = ModMgr.getFilesFromEveryMod("weathers")
weatherRaws.forEach { weatherRaws.forEach { (modname, it) ->
if (!it.isDirectory && it.name.endsWith(".json")) if (!it.isDirectory && it.name.endsWith(".json"))
weatherRawValidList.add(it) weatherRawValidList.add(it)
} }
@@ -79,8 +80,20 @@ internal object WeatherMixer : RNGConsumer {
// initialise // initialise
currentWeather = weatherList[WEATHER_GENERIC]!![0] try {
nextWeather = getRandomWeather(WEATHER_GENERIC) currentWeather = weatherList[WEATHER_GENERIC]!![0]
nextWeather = getRandomWeather(WEATHER_GENERIC)
}
catch (e: NullPointerException) {
val defaultWeather = BaseModularWeather(
GdxColorMap(Color(0x55aaffff), Color(0xaaffffff.toInt())),
"default",
ArrayList<Texture>()
)
currentWeather = defaultWeather
nextWeather = defaultWeather
}
} }
/** /**

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@@ -721,7 +721,7 @@ internal object BlocksDrawer {
tilesFluid.dispose() tilesFluid.dispose()
tilesBuffer.dispose() tilesBuffer.dispose()
_tilesBufferAsTex.dispose() _tilesBufferAsTex.dispose()
tilesQuad.dispose() try { tilesQuad.dispose() } catch (e: UninitializedPropertyAccessException) {}
shader.dispose() shader.dispose()
App.tileMaker.dispose() App.tileMaker.dispose()

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@@ -123,12 +123,6 @@ class CreateTileAtlas {
System.err.println("Couldn't load file $filehandle from $modname, skipping...") System.err.println("Couldn't load file $filehandle from $modname, skipping...")
} }
} }
// hard-coding shits
tags["basegame:4090"] = RenderTag(
tags["basegame:4090"]!!.tileNumber,
RenderTag.CONNECT_MUTUAL,
RenderTag.MASK_NA
)
// test print // test print
//PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlas.tga"), atlas, false) //PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlas.tga"), atlas, false)